Sadly its new to the few of us in the group and the tank (warrior) is not very familiar with the tanking...
So sigh we kinda wipe for a few times!!! A few times!! Partly my fault cos there is a sudden lag in my internet connection and heals is like 2 sec delayed...anyway first wipe was caused by lag....
There are 2 parts to the instance...
Waves of Enemies: The first encounter plays out much like the Violet Hold instance in Dalaran, in that it is composed of a series of "waves" of smaller enemies that must be killed before the bosses can be fought. There are 10 waves in total, with wave 5 and wave 10 being the boss fights.
Positioning is key in this first event. It takes place in a large circular room, and there are generally two places which can be used to fight the enemies. I call them the 2 small holes...You just have to turn left from the circular area and you will be able to find it....
On the 5th wave, you will face Falric, he will spawn on the left side of the room.
Quoted from World of Warcraft – Halls of Reflection Bosses written by Douglas Bonderud (a very good article)
Falric is a melee DPS boss with several fear-based abilities. The important ones to watch out for are "Defiling Horror", which causes a player to both flee and take shadow damage every second, and "Impending Despair", which will cause the target to cower in fear for 6 seconds if not dispelled in 6 seconds or less. As well, as the fight goes on, Falric will cast "Hopelessness", which will reduce all damage done by the party by 20/40/60 percent on normal or 25/50/75 percent on heroic as the fight goes on. This effect cannot be dispelled.
We died wiped like on the 9th wave before we come face to face with Marwyn on the 10th wave.hatuch like Falric.
Quoted from World of Warcraft – Halls of Reflection Bosses written by Douglas Bonderud (a very good article)
The abilities to watch out for here are "Obliterate", a melee strike which deals 30k damage on heroic, "Well of Corruption", which increases shadow damage taken if stood in – so, as with all things Lich King, don't stand in it – "Shared Suffering", which causes 16k shadow damage over 12 seconds and causes the entire party to be hurt if dispelled, and "Corrupted Flesh", which will reduce the maximum health of everyone in the party by 50 percent for 10 seconds in heroic.
Here, the key is to not stand in the Wells of Corruption, to heal the tank after Obliterate, and be careful about dispelling Shared Suffering – it is often easier to simply heal through it. This fight is actually easier then Falric as long as the abilities are handled well.
Frankly, I did not realize that much information from just one fight....All I know from healing is that I had to keep punching buttons cos of my lag and trying to use all my heals to keep the tank and the group alive while lagging....it feels more like a button punching game rather then like WOW LOL....
We proceed down a small hallway after the waves and fight a large Skeletal General, who will summon ghostly duplicates of our party memebers to fight us, very much like in the Old Kingdom of Ahn'Kahet instance. After defeating "us", we moved on into the Lich King's chambers....
After which Jaina is unable to bring Arthas to his senses, we had to 'escape' from him....so you see us following Jaina and mobs keeps pouring towards us and the Lich King swaggering towards us...
Our tank is not tanking the right way...he should be tanking the abominations away from the group so that I can heal him and get rid of the disease on him...but since it is my first time healing I am not sure what I can get out of it...before I realized, we were all dead from disease and the spraying from the abominations...so another wipe here....
We did the according to Matthew Rossi its the 'ledge' strategy
the 'ledge' strategy is very simple: let Arthas walk past you and lumber his slow way up the tunnel after Jaina or Sylvanas like he always does. Meanwhile, the hordes of undead he spawns? They come running back to you, even if you're still at the door to the ledge.
That's what we did, we head immediately to the left as the party exits the Lich King's chambers and hide against the wall. The Lich King passes us and the enemies spawns and keeps coming back towards us....easier for me to heal this way too...
Hmmm....hope I can heal better for the next time I try the instance again... =)
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